Rapid Fire Rampage - Game UI
I designed Rapid Fire Rampage as a shooting game that puts a strong emphasis on engaging visuals and a smooth user experience. I handled everything from the character selection screens to mission details, using Figma and Photoshop to bring the concept to life. My goal was to make every part of the game—from the interface to the gameplay—feel intuitive and exciting for players
Client
Flowly
Service Provided
Web Design
The Goal:
My main goal was to create a game that really showcases my skills in product design, UI/UX, and game development. I wanted Rapid Fire Rampage to stand out as a portfolio piece that demonstrates my ability to design both the look and feel of an interactive game
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The Challenge:
The biggest challenge I faced was making sure the interface stayed visually appealing while remaining easy to use, especially with all the different elements like character pick screens and mission details. It took a lot of iteration to find the right balance between creativity and functionality
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The Result
The end result is a polished game prototype that I’m proud to share in my portfolio and on Behance. Rapid Fire Rampage highlights my strengths in UI/UX and product design, and it’s received positive feedback from the creative community
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